Portable Outdoor Yard Game

Designed to bring people together with multiple game-plays where multiple people can join in the fun! Toss Up is a portable outdoor yard game to share with family and friends.
This project was designed as an entreprenuership experience. Collaborating on a team of 3 students, we deisgned a product and brand to build and sell 15 units of our product.

Starting with looking at the current market, the team looked to identify what makes these games popular.

The current games on the market are typically made for 4 players, can we design a game to accomidate a bigger crowd?

After surveying 125 people, it was found that the most liked actions while playing a backyard game are:
Throwing
Conversing (conversation with people)
Bouncing
It was also seen that people want a game that is easy to set up and easy to learn. People want something simple that you can talk through and invite others into.
It's easily clear to see these aspects in popular yard games like Cornhole, Spikeball, or Kan Jam.


Fit the Current Market
Design a game that is on par with what is in the current market.
Portable & Easy to Store
Easy for the conusmer to take places and store where they choose.
Include 4+ Players
A social game that allows a group of people to join in the fun!
Simple to Learn & Play
Easy for people to jump right in and not have to think too much when learning how to play.
Sell a Small Batch
Create 15 units to do a small batch sell at the end of the semester.
Create a Brand
Design branding and packaging to compliment the product.
Inital Brainstorm and Sketching


4 Game Modes to Test

CornholeS

Horizontal Darts

Target Toss

Cornhole




Interviewed 11 Women & 12 Men
aged 17-28
Questions Asked
Before Playing
> How do you think you play this game?
> What do you think the rules are?
While Playing
> How do you feel about the size/shape of
the board?
> How many players could you see joining in this?
>What do you think about the objects you
are throwing?
> Would you like it if the board/throwing pieces were magnetic?
>How would you want to keep score while
playing this?
After Playing
> Which game was your favorite? Why? What would you change about it?
> Is this game play the right amount of difficulty?


Idea Development










8 Participants in User Testing Round 2

Golden Prototype

















